Anna university Coimbatore Syllabus
080230029 Computer Graphics CSE 6th Semester Anna University Coimbatore Syllabus Regulation 2008
Department of Computer science and Engineering
Meant for Anna University Coimbatore,trichy,trinelveli
Syllabus
(Regulation 2008/2010)
___________________________________________________________________________________
Details:
University:Anna University
Year: third Year
Department: B.E Computer Science and Engineering
Semester: (VI)
Content: 080230030 Computer Graphics CSE 6th Semester Anna University Coimbatore Syllabus Regulation 2008
Subject code: 080230030
Subject Name: Computer Graphics
Regulation: 2008 or 2010
Post Type: Syllabus
ATTACHMENT Download
For All Subject Syllabus-Download Link
For All Subject Question Papers -Download Link
Related Searches:
Anna University Coimbatore CSE syllabus
Anna University Coimbatore CSE 6th semester syllabus
Cse syllabus for Anna university coimbatore
080230030 Computer Graphics Syllabus
Syllabus for 080230030
Syllabus for Computer Graphics
Affiliated institutions CSE 6th sem AU coimbatore syllabus
BE cse syllabus for anna university coimbatore
AU coimbatore cse syllabus
AU coimbatore cse fifth semester syllabus
CSE fifth semester syllabus for Anna university coimbatore
UNIT- I
Introduction to Computer Graphics & Scan conversion 10
Overview of Computer Graphics, Computer Graphics Application and Software, Display
Technologies, Storage Tube Graphics Displays, Calligraphic Refresh Graphics
Displays, Raster Refresh (Raster-Scan) Graphics Displays, Cathode Ray Tube Basics, Color CRT Raster Scan Basics, Video Basics, The Video Controller,
Random-Scan
Display Processor, LCD displays.
Scan Converting
Lines, Mid-point criteria, Problems
of
Aliasing, end-point ordering and clipping lines, Scan Converting Circles, Scan Converting Ellipses, Filling Polygons,
edge
data structure, Clipping Lines algorithms– Cyrus-Beck, Cohen-Sutherland and
Liang-Barsky, Clipping Polygons, problem with multiple components.
UNIT-II
Two-Dimensional Transformations 8
Transformations and Matrices, Transformation Conventions, 2D Transformations,
Homogeneous Coordinates and Matrix Representation of 2D Transformations, Translations and Homogeneous
Coordinates, Rotation, Reflection, Scaling, Combined
Transformation, Transformation of Points, Transformation of The Unit Square, Solid
Body
Transformations,
Rotation About an
Arbitrary
Point,
Reflection
through an
Arbitrary Line, A Geometric Interpretation of Homogeneous Coordinates,
The Window-
to-Viewport Transformations.
UNIT-III
Three-Dimensional Transformations 9
Introduction, Three-Dimensional Scaling, Three-Dimensional Shearing, Three- Dimensional Rotation, Three-Dimensional Reflection, Three-Dimensional Translation,
Multiple Transformation, Rotation about an Arbitrary Axis in Space, Reflection through
an Arbitrary Plane, Matrix Representation of 3D Transformations, Composition of 3D
Transformations, Affine and Perspective Geometry, Perspective Transformations, Techniques for Generating Perspective Views, Vanishing Points, the Perspective Geometry and camera models, Orthographic Projections, Axonometric Projections, Oblique Projections, View volumes for projections.
UNIT-IV
Solid Modeling & Visible-Surface Determination 9
Representing Solids, Regularized Boolean Set Operations, Primitive Instancing, Sweep
Representations, Spatial-Partitioning
Representations - Octree representation, B-Reps,
Constructive Solid Geometry, Comparison of Representations.
Techniques for efficient Visible-Surface Algorithms,
Categories of algorithms,
Back face
removal, The z-Buffer
Algorithm, Scan-line method, Painter’s algorithms (depth sorting), Area sub-division method, BSP trees, Visible-Surface Ray Tracing, comparison
of
the methods.
UNIT-V
llumination and Shading & Graphics Programming using OPENGL 9
Illumination and Shading Models for Polygons, Reflectance properties of
surfaces,
Ambient, Specular and Diffuse reflections,
Atmospheric attenutation, Phong’s model,
Gouraud shading, some examples.
Why OpenGL, Features in OpenGL, OpenGL operations, Abstractions in OpenGL – GL,
GLU
& GLUT, 3D viewing pipeline, viewing matrix specifications, a few examples and demos of
OpenGL programs.
TOTAL :45
Text books :
1.
J. D. Foley, A. Van Dam, S. K. Feiner and J. F. Hughes, Computer Graphics -
Principles and Practice, Second Edition in C, Pearson Education, 2003.
2. D. Hearn
and M.
Pauline
Baker,
Computer
Graphics (C
Version), Pearson
Education, 2nd Edition, 2004.
References:
1. D. F. Rogers and J. A. Adams, Mathematical Elements for Computer Graphics,
2nd Edition, McGraw-Hill International Edition, 1990.
2. F.
S.
Hill Jr., Computer Graphics using OpenGL, Pearson Education, 2003
Like our Facebook Page to get regular Updates
ATTACHMENT Download
For All Subject Syllabus-Download Link
For All Subject Question Papers -Download Link
Related Searches:
Anna University Coimbatore CSE syllabus
Anna University Coimbatore CSE 6th semester syllabus
Cse syllabus for Anna university coimbatore
080230030 Computer Graphics Syllabus
Syllabus for 080230030
Syllabus for Computer Graphics
Affiliated institutions CSE 6th sem AU coimbatore syllabus
BE cse syllabus for anna university coimbatore
AU coimbatore cse syllabus
AU coimbatore cse fifth semester syllabus
CSE fifth semester syllabus for Anna university coimbatore
0 comments:
Post a Comment